Search on the Website:

HOMEGaming ➔ Guides ➔ Creepy Tale ➔ Walkthrough

Creepy Tale Walkthrough
(All Puzzles and Achievements)

Posted Jan 11, 2025

main

Table of contents

1- Introduction 2- Episode 1 Walkthrough 3- Episode 2 Walkthrough 4- Episode 3 Walkthrough 5- Episode 4 Walkthrough 6- Episode 5 Walkthrough 7- Episode 6 Walkthrough 8- Episode 7 Walkthrough 9- Episode 8 Walkthrough

Below is a complete detailed walkthrough of every episode of Creepy Tale with explanation of every puzzle and achievement.

Episode 1 Walkthrough

Starting up, pick up the 4 Mushrooms on the ground.

refresh page to see image

After your brother gets in the house, look through the window.

refresh page to see image

Pick one of the mushrooms from the ground.

refresh page to see image

Put it on the tree stump, knock on the door and get behind the door.

refresh page to see image

Get inside the house once the monster goes to pick the mushroom.

Episode 2 Walkthrough

Open the chest, get inside and close it.

To get the Achievement "Naivety", get inside the chest but do NOT close it and get caught by the monster.

refresh page to see image

When the butterfly leaves the body of the monster, get out and pick the bone from the door then add it to the chair.

refresh page to see image

Use the chair to get the key and leave the house.

refresh page to see image

Episode 3 Walkthrough

Pick up one of the three buttons that belongs to your brother for the "Follow to the brother" Achievement.

refresh page to see image

Push the log to the right and get swallowed by the swamp to get the "Incorrigible researcher" Achievement.

refresh page to see image

Push the log into the pit then jump on top of it.

refresh page to see image

Jump over the mushrooms to not wake up the monster.

refresh page to see image

Pick a purple mushroom and put it under the plant then walk over it.

refresh page to see image

The monster will chase you but will fall when he reaches the top.

Follow him all the way back and get close to him to get the "Dominance" Achievement.

refresh page to see image

Continue to the broken bridge.

There are 2 wooden planks that you can use to cross it. Get on top of the 2nd one and pick the one behind you and put it in front and keep doing that until you can jump to the other side.

refresh page to see image

Note: Do NOT put the planks all the way to the end, just enough to be able to jump to the other side.

Pick the wooden handle.

refresh page to see image

Insert the wooden handle in its place.

refresh page to see image

Walk to the small hanging monster, once he screams, run to the bridge.

refresh page to see image

Jump on the wooden planks. The monster won't be able to jump so he will go back. Follow him.

refresh page to see image

Use the handle to open the bridge once the monster is on top of it.

refresh page to see image

Jump to him so you can get the "Dead together" Achievement.

refresh page to see image

Proceed to the next area.

Episode 4 Walkthrough

Take the meat.

refresh page to see image

Get inside the house and pick the bucket.

refresh page to see image

Leave the house and go pick the small mushroom.

refresh page to see image

Take the branch from the tree.

refresh page to see image

Attach the bucket to the rope and drop it to fill it with water.

refresh page to see image

Take the full bucket and extinguish the fire.

refresh page to see image

1- Use the wooden branch on the spot;
2- Pick up the magic stone;
3- Fill the bucket with water again.

refresh page to see image

Get inside the house, put the mushroom in the pot and water it.

refresh page to see image

Push the pot to the right and use the mushroom to jump to the top then pick up the needle.

refresh page to see image

Get out of the house and go all the way to the right.

Put the magic stone in its place and use the needle than put the meat on the stone.

refresh page to see image

The door will open, pick up your brother's 2nd button before leaving to the next area.

refresh page to see image

Episode 5 Walkthrough

Open the curtain and get inside the wardrobe.

The witch goes from the kitchen to the wardrobe room then goes from the kitchen to the 1st room.

refresh page to see image

When she passes by, get out of the wardrobe and pick the lighter and the pot full of water and go down.

refresh page to see image

Light the furnace, put the pot on top and jump on the bed then pick up the key.

refresh page to see image

Now you need to make a poison using the mushrooms on the table following the recipe in the picture.

refresh page to see image

You put the mushrooms in the pot one by one.

But before making the poison, put every other mushroom first to get the "Crazy chef" Achievement.

The correct recipe is:

refresh page to see image

After making the poison, go back to the first room and use the key to get a container.

refresh page to see image

Go down and fill it with poison then add the poison to the pot and go back down.

refresh page to see image

Take the key from the witch and get out of the house.

refresh page to see image

Episode 6 Walkthrough

Pick up the 3rd and last button to get the "Follow to the brother" Achievement.

refresh page to see image

Check the hole in the tree and take the flute.

refresh page to see image

Jump to the 2nd hole and take the glowing stone.

refresh page to see image

Put the glowing stone on the door to open it.

refresh page to see image

Once inside, the monster would flee, follow him and jump on the tree again then play the flute for him.

Since you haven't learned the tune yet, he would hit you and you will get the "Fake tune" Achievement.

refresh page to see image

Go back to his house and use the mechanism to put the Blue Owl Shaped Prop on top of the bed, then sleep to learn the tune.

refresh page to see image

To get the "Idler" Achievement, put every other shape on top of the bed and sleep to see the other dreams.

Now go to the monster again and play the flute for him.

refresh page to see image

He will reward you with a glowing stone. Go pick it up.

refresh page to see image

After that, play the tune to the plant twice to get its fruit to mature.

refresh page to see image

Do the same to the second plant.

refresh page to see image

Go to the monster's house and put the glowing stone in its place.

refresh page to see image

Get out of the house and play the tune twice for the 3rd plant.

refresh page to see image

Now that you grew all 3 fruits, you can proceed without the tree killing you.

Episode 7 Walkthrough

Get inside the first tower to the library.

refresh page to see image

Go upstairs and take the fishing rod then leave the library.

refresh page to see image

Once outside, use the fishing rod.

You won't catch anything but if you wait until your character pulls it up, you will get the "True fisherman" Achievement.

refresh page to see image

Get inside the second tower.

refresh page to see image

To your left are 4 platforms.

The way this works is that you need to find the correct order of stepping on the platforms to reach the top without jumping.

Let's name the platforms by number:

refresh page to see image

To get the "Intuition" Achievement, you need to reach the top with less than 3 misses.

Here are the 4 possibilities of the solution:

Possibility A: 3-4-3-2-1-2-1-2-1

Possibility B: 2-3-2-1-2-3-4-3-4

Possibility C: 1-2-3-2-1-2-3-4-3

Possibility D: 4-3-4-3-2-1-2-1-2

For example, in the image below, it's Platform #3 that is the 1st to go up, therefore, it's Possibility A:
3-4-3-2-1-2-1-2-1

refresh page to see image

Lower the handle when you reach the top.

refresh page to see image

Use the other platform to go up and collect the bell then use the platform again to go down (you will come back here later).

refresh page to see image

Go all the way to the right and use the fishing rod to catch a fish.

refresh page to see image

Go back to the library and pick up the gem on the ground floor.

refresh page to see image

Move the plant all the way to the right.

refresh page to see image

Pick up the 2 gems in the 1st floor.

refresh page to see image

Attach the bell to the rope and go down.

refresh page to see image

Ring it using the 2nd rope then go take the bell from the first floor before the librarian goes down to check for the noise.

refresh page to see image

While the librarian is in the 1st floor, attach the bell to the rope on the ground floor and ring it using the 1st rope.

refresh page to see image

Hide behind the plant and wait for the librarian to pass by then go all the way to the top.

refresh page to see image

Pick up the mask and the gem.

refresh page to see image

Use the mask to scare the crow and pick the gem that he drops.

refresh page to see image

Use the lever to lower the hook and attach the fish to it.

refresh page to see image

Lower the hook all the way down until the librarian notices it then rise it to a point where to librarian can't catch it.

refresh page to see image

Go down and put the 5 gems on the board.

refresh page to see image

With this puzzle, you need to move all 6 gems to the top row by pressing one at a time.

There are multiple solutions for this, here is one of them:

refresh page to see image

Take the key and go to the 2nd tower again.

refresh page to see image

Use the key and jump on the platforms.

refresh page to see image

Use the fishing rod to pull up the lever to activate the big platform.

refresh page to see image

Use the fishing rod again to lower the ladder and proceed.

refresh page to see image

Jump from the balcony and the forest spirits will catch you.

refresh page to see image

Move to the next area.

Episode 8 Walkthrough

Check the book for the ingredients.

refresh page to see image

There are 2 recipes.

refresh page to see image

Let's make the first one:

Go upstairs and take one of butterflies then go to the chemicals table to make a mix.

refresh page to see image

You need to mix the 1st, the 4th and the 5th chemicals then light the heater.

refresh page to see image

Put the butterfly in the mix.

refresh page to see image

Give the new butterfly to the beast.

refresh page to see image

Empty the pot to be able to make the second mix.

refresh page to see image

Go downstairs, wait for the girl to go to the other room then pick a carrot from the table.

refresh page to see image

Go to the chemicals table again and make the second mix.

Mix the 2nd, the 3rd and the 4th chemicals then light the heater.

refresh page to see image

Put the carrot in the new mix.

refresh page to see image

Give it to the beast.

refresh page to see image

You can now control the beast.

Go downstairs to the monster but do NOT kill him right away, keep holding him for a while before that to get the "Sweet feeling" Achievement.

refresh page to see image

Kill the girl.

refresh page to see image

Go downstairs and check the wall.

refresh page to see image

The combination is 3 - 2 - 4.

You know that from the shape of the butterfly:

refresh page to see image

Move 3 stones from the top row then 1 from below.

refresh page to see image

Next, move 2 stones from the top row then 1 from below.

refresh page to see image

Lastly, move 4 stones from the top row then 1 from below.

refresh page to see image

Go through the opened door and grab the ladder.

refresh page to see image

Put it under the shelf and grab the key.

refresh page to see image

Use the key and pull down the lever.

refresh page to see image

Your brother is at the end of the room, free him.

refresh page to see image

Congratulations, you completed the game.

The End

Was this guide helpful?
Consider supporting us by subscribing to our Youtube Channel and following us on Twitter.

Thank you.

More...